Liquid Galaxy is a remarkable panoramic system that is tremendously compelling. It started off as a Google 20% project created by Google engineer Jason Holt to run Google Earth across a cluster of PC's and it has grown from there!
Liquid Galaxy hardware consists of 3 or more computers driving multiple displays, usually one computer for each display. Liquid Galaxy applications have been developed using a master/slave architecture.
NOW'S THE TIME
It's been a long time since the inception of the Liquid Galaxy at Google back in 2008 and the release as Open Source. The Liquid Galaxy project is planning for something new! We still be focused on use the Google Earth, that has no rival in the 3D representation of the world, but also we'll be developing our own new core around more modern representations, primary using HTML5 and NodeJS. Next to this, and with the help of many contributors from our different coding internships, we'll also be developing several new libraries that will help create new applications and contents, and developing demo use cases in the areas we've large expertise, like Education and Drones to name a few.
Visit our Wiki for more